A guide to acquire and craft the Fallout 76 Prototype X-01 World power Armor.

[toc]

Image X-01 Power Armour

Paradigm X-01 Power Armour is matchless of the best King Armor sets in Radioactive dust 76. IT offers superior Radiation syndrome and Energy resist compared to entirely other Power Armor sets. It is a crafted settled and requires you to be along the last pursuit of the Enclave faction questline.

The former two sets worth mentioning are the Ulltracite Power Armor from the Brotherhood of Steel questline and Digger Power Armour set from a quest in Ash Heap.

  • Prototype X-01 Power Armor offers the best Energy resist and Radiotherapy resist, making it an abstract Power Armor fix for fighting against Scorchbeasts, robots and exploring areas that has been nuked – Disposable as Level 40 and 50 crafted versions
  • Ultracite Power Armor has identical Damage Resist but secondary Actinotherapy/Energy Resist. The best way of life to get it currently is via the Brotherhood of Sword quest merely you can get plans to drop from the Scorchbeast Queen raid chief. It is an easier armour set to get as you don't need to craftsmanship it. Repairs however requires Ultracite which is presently found inside Glassed Cavern out solely.
  • Excavator Power Armor gives +100 post weight, qualification it a good travelling Tycoo Armor – Available as Tier 25, 35, and 45 crafted versions. Information technology has inferior resists compared to the other two.

Damage Resists (At tear down 50)

  • Excavator: 240 Damage Resist, 366 Energy/Radiation Resist (Equal 45)
  • Ultracite: 450 Damage Resist, 393 Muscularity/Radioactivity Resist
  • Paradigm X-01: 450 Damage Resist, 453 Energy/Radiation Resist

fallout-76-prototype-x01-power-armor-guide-4 fallout-76-prototype-x01-power-armor-guide fallout-76-prototype-x01-power-armor-guide-2 fallout-76-prototype-x01-power-armor-guide-3

A useful Perk card to have is the Intelligence card Batteries Included. At Rank 3 IT will reduce the weight of Merger Cores by 90%, making them weigh simply 0.3 each instead of 3 for each one. This volition help to ensure you don't conk out of Spinal fusion Cores. If you are ever short on Fusion Cores, consider claiming workshops near Power Plants as they yield a ton of fully charged Fusion Cores.

Crafting X-01 Power Armor

Getting the Schematics

To get the schematics for the Image X-01 Office Armor in Fallout 76, you indigence to do the Enclave questline which is the final series of the quests for Side effect 76. Specifically you need to be on the quest step I am Get on Death and then read the Archival Terminal –> Schematics Data in the Enclave base.

fallout-76-enclave-faction-quests-guide-53 fallout-76-enclave-faction-quests-guide-63 fallout-76-enclave-faction-quests-guide-62

This wish give you the entire schematics for the Prototype X-01 Power Armor set. Then you can craft this set at any Power Armor bench. You can trade either the Level 40 or the 50 interpretation merely it might live worth it to craft the Level 40 rendering as you are only disbursal material happening a put away that will be replaced when you undergo to Level 50 which doesn't take long from Level 40.

Ability Smith Perquisite

This is a perk circuit board found under Intelligence class starting at Level 41, it is low-level useful to have Eastern Samoa it reduces the monetary value of crafting the Image X-01 Power Armor significantly at rank 2, especially with materials such as Screws and Springs.

Materials (With Power Smith Rank 2) – Level 50

  • Helmet: 10 Atomic number 13, 10 Cooper, 12 Glass, 13 Rubber, 10 Screw, 17 Brand
  • Leftmost Branch: 10 Aluminum, 6 Black Titanium, 10 Copper, 10 Geartrain, 9 Vegetable oil, 10 Nookie, 9 Articulate
  • Right Arm: 10 Aluminum, 6 Black Titanium, 10 Cop, 10 Gear, 9 Oil, 10 Screw, 9 Silver
  • Left Stage: 10 Aluminum, 10 Bull, 9 Embrocate, 10 Screw, 30 Springiness, 17 Sword
  • Proper Pegleg: 10 Aluminum, 10 Copper, 9 Oil, 10 Screw, 30 Spring, 17 Steel
  • Torso: 10 Atomic number 13, 9 Circuitry, 10 Gear wheel, 6 Cell organelle Corporeal, 13 Rubber, 10 Screw, 17 Steel
  • Total: 60 Steel, 60 Aluminum, 60 Spring, 60 Know, 50 Cu, 30 Gear,  36 Oil, 26 Safety, 18 Silver, 12 Glass, 9 Circuitry,  6 Thermonuclear Material, 12 Black Titanium.

Materials (Without Power Smith) – Story 50

  • Helmet: 15 Aluminum, 15 Cooper, 17 Glass, 20 Rubber, 15 Screw, 26 Steel
  • Left Build up: 15 Al, 10 Black Titanium, 15 Copper, 15 Gearing, 14 Oil, 15 Screw, 14 Silver
  • In good order Subdivision: 15 Aluminum, 10 Black Titanium, 15 Copper, 15 Gear, 14 Oil, 15 Screw, 14 Silver
  • Left field Leg: 15 Atomic number 13, 15 Copper, 14 Oil, 15 Screw, 55 Spring, 26 Brand
  • Perpendicular Leg: 15 Aluminum, 15 Copper, 14 Oil colour, 15 Screw, 55 Spring, 26 Steel
  • Torso: 15 Aluminum, 14 Circuitry, 15 Gear, 10 Midpoint Material, 20 Galosh, 15 Shaft, 26 Steel
  • Total: 104 Steel, 90 Atomic number 13, 110 Take shape, 90 Screw, 75 Cooper, 45 Gear, 56 Oil color, 40 Rubber, 28 Silver, 17 Methedrine, 14 Circuitry, 10 Nuclear Material, 20 Black Ti

Getting Materials

There are a two ways you can approach getting materials to craftsmanship the Prototype X-01 Power Armor hard.

  • Scrapping rubble – see this guide the varied junk you can scrap to get the resource you need. Sugar Grove particularly is excellent for Springs/Screws.
  • Claiming workshops – Especially workshops with Junks, you can do this concurrent with scrapping junk and get your materials even quicker. See this guide connected the workshops

Modifications

You can purchase mods for your X-01 Power Armor from the Armory Terminal near the Command Center in the Enclave Bunker

Some of the example mods available are as follows. The best way to purchase mods from the arsenal is server hopping and try your luck.

  • X-01 Sensor Array (Helmet): +2 Perception
  • X01 Headlamps (Helmet): Different types are available and pretty someone explanatory
  • X-01 VATS Matrix Overlay (Helmet): Increases V.A.T.S. hit hazard by 10%.
  • X-01 Internal Database (Helmet): +2 intelligence
  • X-01 Medic Pump (Helmet): Car-Injects a stimpak when health drops below 50%
  • X-01 Recon Sensors (Helmet): Clear-sighted aiming marks enemies with a compass pip.
  • X-01 Exigency Protocols (Body): Increases speed up by 25% and reduces hurt standard away 50% when wellness is below 20%
  • X-01 Motion-Assist Servos (Torso): +2 Strength
  • X-01 Jetpack (Body): Allow the wearer to propel into the breeze at be of AP
  • X-01 Optimized Bracers (Arms): Reduces AP requirement for Power attacks
  • X-01 Hydraulic Bracers (Weaponry): Increases unarmed damage
  • X-01 Tesla Bracers (Arms): Inflicts Energy damage in unarmed combat
  • X-01 Calibrated Shocks (Legs): +50 carrying weight (very rarefied)
  • X-01 Explosive Vent (Legs): Increase the damage of Impact Landing (when you drop from a tall height, meld with jetpack for effectiveness)

fallout-76-x-01-calibrated-shocks

Formerly you have the mods, go a World power Armor workbench to install them on your X-01 Mightiness Armor.

fallout-76-prototype-x01-power-armor-guide-7 fallout-76-prototype-x01-power-armor-guide-8

MMO guide writer and blogger. Presently playing and coating SWTOR, GW2, and TSW.

View Archive